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Kimberly
Kimberly

Emergency Stop

↓↘→KthenP
Emergency Stop
发生
持续
恢复
全体 14
命中
防御
伤害
0
必杀技

Halt Sprint's movement to adjust the distance you cover or as a way to reduce how much you leave yourself open following a Sprint.

派生・强度差异

技能发生命中防御伤害
Emergency Stop0
OD Emergency Stop0

Evaluation

Halt Sprint's movement to adjust the distance you cover or as a way to reduce how much you leave yourself open following a Sprint.

How to Use

Notes on how Kimberly uses Emergency Stop — combo routes, pressure, whiff punishes — to be added.

How to Counter

236K → Emergency Stop is the feint that puts Kimberly in throw range from any cancel distance — her primary guard-break tool.

Recommended counters

Emergency Stop is mainly used for throw / delay-tech / back-dash → delay HP. From HP / 2HP / MP starters where Arc Step also beats your mash, read the Emergency-Stop throw and max-punish with a 6F medium. If you'd rather play safe, a 4F mash also works (and beats the delay-options that fish for invincibles).

The clip records HP → 236K → Emergency Stop → throw:

Drive Impact is sometimes useful but Emergency Stop counters it cleanly — don't go for it. If she shows a delay-option fishing for invincibles, neutral jump punishes it.

Hardcore option

If you don't want to gamble at all, a 3-frame-window fuzzy jab beats both her fastest throw and the no-follow-up. It's hard, but worth knowing. Hit your button 3F–5F after blocking.